Files
oai-swift/oAI/Models/AgentSkill.swift
T
rune 76b58e6fdc Rename app from oAI to Confab
"oAI" reads as easily confused with OpenAI, both visually and in
casual conversation. Renamed to "Confab" throughout: Xcode
target/scheme/bundle ID (com.oai.Confab), Info.plist and Help Book
identity, all user-facing UI text, internal Log subsystem and color
identifiers, localization catalogs (6 languages, including a proper
reworded/retranslated Intel-deprecation notice), Help Book HTML
content, and docs (README/DEVELOPMENT/PRIVACY/SECURITY).

Deliberately cosmetic-only: the on-disk data folder
(~/Library/Application Support/oAI/), database/backup filenames,
Keychain service identifiers, and EncryptionService's key-derivation
inputs are all left untouched so existing conversations, settings,
and stored API keys survive the update with zero migration and no
re-entering credentials. Verified live: a real signed build
successfully decrypted a stored API key and loaded an existing
conversation database after the bundle ID change.

Also includes a small already-completed, previously uncommitted
model-release-date feature (ModelInfo/OpenRouterModels/
OpenRouterProvider/ModelInfoView) that happened to share several
files with this rename.

Gitignored on this branch and updated on disk but not part of this
commit: CLAUDE.md, RELEASE_NOTES.md, and the build*.sh scripts.
2026-08-02 14:58:14 +02:00

65 lines
2.5 KiB
Swift

//
// AgentSkill.swift
// Confab
//
// SKILL.md-style behavioral skills — markdown instruction files injected into the system prompt
//
// SPDX-License-Identifier: PolyForm-Noncommercial-1.0.0
// Copyright (C) 2026 Rune Olsen
//
// This file is part of Confab.
//
// Confab is licensed under the PolyForm Noncommercial License 1.0.0.
// You may use, study, modify, and share it for any noncommercial
// purpose. Commercial use — including selling Confab or any part of
// it, standalone or bundled into another product or service —
// requires a separate commercial license from the copyright holder.
//
// See the LICENSE file or
// <https://polyformproject.org/licenses/noncommercial/1.0.0> for
// the full license text. For commercial licensing, contact Rune
// Olsen via <https://oai.pm>.
import Foundation
struct AgentSkill: Codable, Identifiable {
var id: UUID
var name: String // display name, e.g. "Code Review"
var skillDescription: String // short summary shown in the list
var content: String // full markdown content (the actual instructions)
var isActive: Bool // when true, injected into the system prompt
var createdAt: Date
var updatedAt: Date
init(id: UUID = UUID(), name: String, skillDescription: String = "", content: String,
isActive: Bool = true, createdAt: Date = Date(), updatedAt: Date = Date()) {
self.id = id
self.name = name
self.skillDescription = skillDescription
self.content = content
self.isActive = isActive
self.createdAt = createdAt
self.updatedAt = updatedAt
}
/// Extract a brief description from the content if skillDescription is empty
var resolvedDescription: String {
guard skillDescription.isEmpty else { return skillDescription }
// Return first non-heading, non-empty line
for line in content.components(separatedBy: .newlines) {
let trimmed = line.trimmingCharacters(in: .whitespaces)
if !trimmed.isEmpty && !trimmed.hasPrefix("#") {
return String(trimmed.prefix(100))
}
}
return name
}
/// Matches the user's "2nd Brain" skill by name — there's no canonical skill ID,
/// so this is the only way to recognize it (used to gate the "always trust" bash setting).
var isSecondBrainSkill: Bool {
name.trimmingCharacters(in: .whitespacesAndNewlines).caseInsensitiveCompare("2nd Brain") == .orderedSame
}
}