Files
oai-swift/oAI/Views/Screens/BashApprovalSheet.swift
T
runeandClaude Sonnet 5 cf3f4ebfe4 Relicense oAI from AGPL-3.0-or-later to PolyForm Noncommercial 1.0.0
Switches the project from AGPL to a source-available license that
restricts commercial use — selling oAI or any part of it, standalone
or bundled into another product/service, now requires a separate
commercial license from the copyright holder. Noncommercial use,
study, modification, and sharing remain fully permitted.

Updates: LICENSE (canonical PolyForm Noncommercial 1.0.0 text +
commercial licensing contact note), SPDX headers and file-header
boilerplate across all Swift source files, the in-app About dialog's
license link (+ its localization catalog entry), README.md and
DEVELOPMENT.md license sections.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-15 11:16:09 +02:00

127 lines
4.4 KiB
Swift

//
// BashApprovalSheet.swift
// oAI
//
// Approval UI for AI-requested bash commands
//
// SPDX-License-Identifier: PolyForm-Noncommercial-1.0.0
// Copyright (C) 2026 Rune Olsen
//
// This file is part of oAI.
//
// oAI is licensed under the PolyForm Noncommercial License 1.0.0.
// You may use, study, modify, and share it for any noncommercial
// purpose. Commercial use — including selling oAI or any part of
// it, standalone or bundled into another product or service —
// requires a separate commercial license from the copyright holder.
//
// See the LICENSE file or
// <https://polyformproject.org/licenses/noncommercial/1.0.0> for
// the full license text. For commercial licensing, contact Rune
// Olsen via <https://mac.oai.pm>.
import SwiftUI
struct BashApprovalSheet: View {
let pending: MCPService.PendingBashCommand
let onApprove: (_ forSession: Bool) -> Void
let onDeny: () -> Void
var body: some View {
VStack(alignment: .leading, spacing: 20) {
// Header
HStack(spacing: 12) {
Image(systemName: "terminal.fill")
.font(.title2)
.foregroundStyle(.orange)
VStack(alignment: .leading, spacing: 2) {
Text("Allow Shell Command?")
.font(.system(size: 17, weight: .semibold))
Text("The AI wants to run the following command")
.font(.system(size: 13))
.foregroundStyle(.secondary)
}
Spacer()
}
// Command display
VStack(alignment: .leading, spacing: 6) {
Text("COMMAND")
.font(.system(size: 11, weight: .medium))
.foregroundStyle(.secondary)
ScrollView {
Text(pending.command)
.font(.system(size: 13, design: .monospaced))
.foregroundStyle(.primary)
.frame(maxWidth: .infinity, alignment: .leading)
.textSelection(.enabled)
.padding(12)
}
.frame(maxHeight: 180)
.background(Color.secondary.opacity(0.08))
.clipShape(RoundedRectangle(cornerRadius: 8))
.overlay(
RoundedRectangle(cornerRadius: 8)
.stroke(Color.secondary.opacity(0.2), lineWidth: 1)
)
}
// Working directory
HStack(spacing: 6) {
Image(systemName: "folder")
.font(.system(size: 12))
.foregroundStyle(.secondary)
Text("Working directory:")
.font(.system(size: 12))
.foregroundStyle(.secondary)
Text(pending.workingDirectory)
.font(.system(size: 12, design: .monospaced))
.foregroundStyle(.secondary)
}
// Warning banner
HStack(alignment: .top, spacing: 8) {
Image(systemName: "exclamationmark.triangle.fill")
.foregroundStyle(.orange)
.font(.system(size: 13))
.padding(.top, 1)
Text("Shell commands have full access to your system. Only approve commands you understand and trust.")
.font(.system(size: 12))
.foregroundStyle(.secondary)
.fixedSize(horizontal: false, vertical: true)
}
.padding(10)
.background(Color.orange.opacity(0.08))
.clipShape(RoundedRectangle(cornerRadius: 8))
// Buttons
HStack(spacing: 8) {
Button("Deny") {
onDeny()
}
.buttonStyle(.bordered)
.tint(.red)
.keyboardShortcut(.escape, modifiers: [])
Spacer()
Button("Allow Once") {
onApprove(false)
}
.buttonStyle(.bordered)
.tint(.orange)
Button("Allow for Session") {
onApprove(true)
}
.buttonStyle(.borderedProminent)
.tint(.orange)
.keyboardShortcut(.return, modifiers: [])
}
}
.padding(24)
.frame(width: 480)
}
}