[Godot] Ignore imported translations (#3269)
The Godot editor automatically creates those binary files from translations in CSV format. There's no need to add them to version control.
This commit is contained in:
parent
eed88c1c79
commit
0e8e8b1b7e
@ -4,6 +4,9 @@
|
|||||||
export.cfg
|
export.cfg
|
||||||
export_presets.cfg
|
export_presets.cfg
|
||||||
|
|
||||||
|
# Imported translations (automatically generated from CSV files)
|
||||||
|
*.translation
|
||||||
|
|
||||||
# Mono-specific ignores
|
# Mono-specific ignores
|
||||||
.mono/
|
.mono/
|
||||||
data_*/
|
data_*/
|
||||||
|
Loading…
Reference in New Issue
Block a user